First VR Film Festival: Future Of Film

Posted on Sep 20 2015 - 7:11am by Brad Haddin

Samsung Gear VR headsets looking anxious as if the imminent crowd will hold the golden ticket to their success. The room is dimly lit with a few people milling around. It was held by Kaleidoscope, a virtual reality (VR) agency a company produced by by René Pinnell, a filmmaker and director and Michael Breymann, founder of Glyph Software, the film festival is currently showcasing 20 VR short films.


The major headsets hitting shelves in 2016, we are going to need a lot of content. Luckily, that should not be a problem. The Kaleidoscope VR Film Fest is proof that there are brilliant filmmakers breaking the boundaries of the silver screen.

It is still a solitary experience right now, but companies like AltSpaceVR, who’s part of the traveling VR festival are attempting meld social interaction with virtual space. Even Oculus itself is trying to cure the loneliness of virtual reality by adding social functions to Oculus Cinema.

With a Samsung Note 4 version of Gear VR and Samsung Galaxy S6 Gear VR headsets on each seat. Films on Oculus Rift (DK2) had their own section as well. With live action, experiential and animation thrown in, there is a substantial amount of genres to select from each with their own filming challenges.

Tyler Hurd, director of Butts, never thought he would be talking to a reporter about his animated short. Originally 2D, Hurd’s coworkers at Double Fine wanted to make Butts for VR. Simple, hilarious and yes, even touching, the short was one of the first virtual reality (VR) films made.

The Night Room is a homage to Vincent van Gogh and beautifully and amazingly captures the style of an artist in VR. More experiential, you move forward with the Gear VR touch pad to look at the vibrant items and people in the room.

The Kaleidoscope Film Festival is the first of its kind and surely will not be the last with the upwards trajectory virtual reality is taking. All sorts of films are out now with more on the way.